Interview with DrasticFun CEO: How Qubit Labs Provides Game Developers

Svitlana Rumyantseva
Project Manager

We are always proud when we build a strong business relationship with our clients, especially when they stay with us for years. Even during the hard times, Ukraine is going through today, we are still helping to hire the best software developers for your business. We always seek long-term cooperation, which builds excellent bonding and helps create a driven, dedicated team. We build a team together with our clients.

And today, the Qubit Labs team prepared an exciting interview with a client who has been working with us for many years. Drastic Fun owns and operates a studio that provides casual games for mobile devices.

CEO of casual mobile game development company DrasticFun visited his Unity development team in our office. They had a two – days hackathon devoted to working together on a brand new game, improving communication and team spirit. We decided to ask Roee about Israeli startups, the game development market, the development market, and why he chose to hire game developers for his company in Ukraine.

 

About DrasticFun

Can you tell a few words about your company?

DrasticFun is a hyper-casual mobile gaming company. Hyper-casual is a growing genre of games in AppStore right now. Companies like Voodoo, and Catchup, the dominant ones, have hundreds of games in the store. The peculiarity of those games is that they are pretty easy to play, pretty easy to understand, you can download them for free, and they are heavily packed with ads.

The revenue of those games is based on ads. I don’t think that we should lead down into the ads technology and ads industry, but the ad tech world does a lot to make those games successful. So we just launched a company at the beginning of April. We are pretty new.

DrasticFun team

 

Why did you decide to hire developers for your game development company in Ukraine?

First of all, I know the Ukrainian market very well because I used to have a company here. And we made something that is pretty similar to what Qubit Labs does. I started an outsourcing company for entrepreneurs in Israel around four years ago.

It was after we started with developers from India. It was a big mistake. The communication was terrible. They develop good, but they developed not what we asked them to do. They thought they understood what we are asking for, but they did not. We explained one more time and asked: “Is it clear right now?” – “Yes.” – “Are you sure that it’s clear?,” – the answer was yes. We waited one more week, and they delivered something totally wrong.

Then we moved to another team in India, and it was the same. They just give you the feeling they understand what they are doing and they understand what you want them to do. Somehow they just do it the opposite way.

The prices there [in India] are much cheaper, but I’d rather you don’t pay it. The only way I would recommend to work with Indian developers is to have a local person whom you trust, and an Israeli person who sits with them in the same room and manages them.

So, this is how we started,

then we looked for some other game development outsourcing services in Ukraine to find developers. This was my first experience of working with Ukrainian developers, and it was good in terms of coding and understanding the specification and communication.
And then my partners flew to Ukraine to visit those companies that made the project for us. When they came back they said, “Alright, we think we need to hire directly developers instead of outsourcing.” So we hired developers who worked under our company. We kept making projects for the Israeli entrepreneurs, but the problem was that the business was not stable. Sometimes we had a lot of projects and sometimes nothing. The cost was constant because we hired in-house developers in Ukraine.

And then we thought,

Why don’t we offer dedicated teams and address some companies that are looking for dedicated developers and have long-term projects.

We called it offshore services. Personally, for me, it was not interesting. I mean, I started that company with a vision of working with entrepreneurs and creating things, but some time after, I found myself making connections between good people and startups. That’s why I decided to start a new game development company, DrasticFun.

DrasticFun employee

Why Hire Developers for Game Development in Ukraine?

Why I chose Ukraine to hire developers? I had a good experience working with them [Ukrainian developers], so it was an easy decision for me.

I’m sure that a dedicated team model will work for our game studio. Earlier, we had a developer in Israel, but then I decided to move all development to Ukraine.

Also, Ukraine can boast about a strong game industry. Such game dev companies as Plarium, and Playtika (those are Israel’s companies) hire Unity developers, so the market here is well-developed.

There are good Unity developers, better than Israeli ones, I think. For companies like yours, there is a huge potential for working with the whole Israel market and not just with the Unity market.

New companies appear every day In Israel. I believe that Israel is an excellent market for you:

  • It’s only 3 hours of flight;
  • It’s the same time-zone;
  • The tickets are not very expensive.

So why not visit your team?

 

Tips For Hiring Developers and Managing Team

What skills are you looking for when you select developers for your dedicated team? Do you have any criteria how to find a suitable person for your remote team?

Firstly, I look for a great person. Our developer must be a person with a value of trust, sincerity. Secondly, it’s important for me to have a good vibe with a person and to understand if he/she is someone I can rely on. Someone who is not just coming to a day job. Someone who has a sense of responsibility for things that should be done. I need to feel that a developer is passionate about developing games. Only then I check the technical aspects: years of experience in Unity, knowledge of object pulling, and the rest of the list.

Because I believe that I cannot teach anybody to be a person, but I can always help someone with getting technical skills. If I see that the person is really good and he/she has a potential to learn technical aspects, I will hire him/her. If the developers are great at technical things but I don’t have the impression that they are good people, then there is no way that they will join the company.

DrasticFun team

I interviewed a lot of developers before hiring with Qubit Labs. I interviewed them, they did test assignment, then I conducted a final interview. I never compromised on the value of the person: even when I interviewed developers with amazing CVs, I did not hire those candidates.

It is hard to work with people who have no soft skills, even if they are geniuses. It can ruin a company. Philosophically a successful startup or a successful company is the people. At the end of the day we all are people. It must be fun to go to work and to spend time there, to feel happy and fun. Like DrasticFun.

 

Do you have your tricks on how to manage a dedicated team, run it smoothly, and get results? Can you share some with us?

First of all, I use some third-party tools like Trello, Jira, and Slack, to communicate and to manage team tasks, to make sure that everyone knows what we are doing and what our goals are.

Another tip is to meet face-to-face. It is always good. I feel the difference that it makes in my team right now. I visited them, and it’s exciting. It’s an opportunity to share some information with a team. It is harder to share via Zoom.

DrasticFun working process

I showed them the presentation that I’d prepared for investors. Now they understand more aspects that are related not only to developing or designing, but they also know our business model, market, and the potential we have right now.

It made them more committed to the mission of the company, which is more difficult to explain remotely. It is possible, if you have a clear vision and mission. When employees understand your mission and vision, they feel that they are part of something huge. It will make the difference between the employees who come just to develop and the people who feel the sense of responsibility to make it (vision) happen.

 

Is your management based on inspiration?

Yes, I believe that being an example for people is great. If I don’t respect them, I cannot expect them to respect me. Respect is just an example. If I do not respect their time – if we set a Zoom meeting and I don’t show up – they will learn that it is ok for them not to show up too. It starts with the basics, and being an example to follow is very important for a good manager.

Once we require more developers we will make a video, so you can show it to the candidates. I do believe that the more information people get, the more likely they will apply for a job and join a company.

If interested in the Middle East job market, check out the article about local recruitment issues.

About Qubit Labs

Iva Kozlovska - CEO Qubit LabsHi, my name is Iva Kozlovskaya; I am Managing Partner at Qubit Labs

If you are looking to hire developers for your game development company Qubit Labs is a partner that will help you build a dedicated team of developers with any stack. Our main policy and principle we are sticking to – is to be a partner to our clients and work like we are part of their company. In other words – we are always online for you and ready to answer your questions.

If you hire developers for your game studio with our help – we will build an exclusive team from scratch that will match your development needs. Developers will work from our office and will be 100% dedicated to your project for the long term. You can work with your team here in our office – we provide guest workplace for our clients to make onboarding more effective or for regular visits to your developers.

Please check the reviews from our clients on Clutch, so these are not empty words.

Feel free to schedule a time for a quick chat to check if our services, rates, and process is a right fit for you and ask any questions or contact us and send your request!

 

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Svitlana Rumyantseva
Project Manager

Svitlana is a ex Project Manager at Qubit Labs with legal education and PhD degree in political science. She has experience in managing in-house and offshore/nearshore software development teams including freelancers. She is sure that smooth communication and motivation is the basis of efficient teamwork and successful projects. Svitlana is passionate about networking, achieving great results and acquiring new knowledge.